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Latest updates to the Insomniac Games Job Board page
- Check6 days agoChange DetectedThe 'New' badge next to a job listing was removed, reducing emphasis on newly posted roles while leaving the job data unchanged.SummaryDifference0.9%

- Check13 days agoChange DetectedA new Lead Systems Designer position was added to the job listings, and the Lead VFX Artist position was removed. This updates the available opportunities on the careers page to reflect current hiring needs.SummaryDifference3%

- Check20 days agoChange DetectedThe careers page now shows two openings, including a new Research Data Analyst. Several previously listed roles were removed, and the United States, Remote tag is no longer shown.SummaryDifference4%

- Check27 days agoChange DetectedThe number of open positions decreased from four to three with the removal of the Character Art External Development Manager listing; the remaining roles (Lead VFX Artist, Manager, Gameplay Engineering, and VFX Artist (CONTRACT)) are shown as United States, Remote, and the VFX Artist (CONTRACT) is marked as New.SummaryDifference3%

- Check41 days agoChange DetectedThe careers page now lists four openings, removing the Senior Facial Character TD (CONTRACT) role and the United States, Remote tag, with the header indicating 4 jobs.SummaryDifference2%

- Check48 days agoChange DetectedThe 'New' badge beside the Manager, Gameplay Engineering listing has been removed, removing the visual cue that this posting is new on the job listings page.SummaryDifference0.8%

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